Sunday, February 22, 2009
*IMPORTANT* ADD BY MARCH 8
(anything submitted past that will not be reviewed!)
1. A critique of your project 1.
– Include the title.
– Include one image from the piece to represent the work
– Include a paragraph on what you could further work on in the project to make it more compelling
– Include a paragraph that evaluates what was successful in your video slideshow.
– Assess how you used sound in relationship to image.
– How did you edit? i.e: was the soundtrack laid down first?
– How important and integral is the sound to the imagery?
2.Watching your video without sound, discuss other kinds of audio you could have used and why. This is important for you to analyze and requires an answer!
Tuesday, February 17, 2009
approaches to PROJECT II
1. select your favorite film and search in you tube.
View everything. How would you assess what's going on? Why are people fascinated with your particular film? Why (if there) are people acting scenes out OR creating new slideshows with the original footage?
2. select a topic that you care passionately for or want to further research
(example: war or history of war). Make a list and google all films /tv that use this as a topic.
Watch these and begin asking some critical questions. View this topic on You tube.... how are people creating videos about this? How can war be humorous? delicate? amusing? etc.
3. What are your favorite YOUtube videos? How can you create a new work using part of the YOU tube favs?
4. Poll your friends. What's their favorite YOUtube videos? Make a video homage to your peeps.
5. Recreate your favorite scene from a YOUtube video. Act as all the characters !
6. etc.
Monday, February 16, 2009
video project perameters
Due March 3: Be prepared to show work-in-progress
Due March 17: final project critique
Create a 3-5 minute video that critically examines ** films, film culture (stars, fans, ideology) or film industry using found footage. Using youtube as a point of departure, found footage will be culled, edited and re-created to expore media and our relationship to it. ** critical examination can include humor, sarcasm, irony, mimickry, statistics, facts, creative interpretation, etc.
Required
• It must be 3–4 minutes in duration.
• Original audio only
• Output: QT movie, DV compression
• Size: 720x480
Software: Final Cut
_________________________________________________________
capturing video and audio:
You can import any files that are recognized by QuickTime, including:
Video files: QuickTime Movie, AVI, and Macromedia Flash (video only—you won’t be
able to play any audio portions).
Audio files: AIFF/AIFC, Audio CD Data (.cdda), Sound Designer II, System 7 Sound,
uLaw (AU), WAVE, and MPEG-4.
1. Any video you download online will need to be converted. Convert to Apple Quicktime (.mov) is ideal
http://mashable.com/2007/05/05/download-youtube-video/
is a site that lists various tools to download you tube videos. Below is an example of KEEPVID

- Enter the URL of the You tube video.
- Select the download format : with Keepvid it's either flv or mp3 files.

– Save file in your source folder where all your video source files will be along with your FCP project file.



PROJECT II: Video and Appropriation
"Appropriation has become so common that it is almost taken for granted. New media technologies such as the Web and file-sharing networks gave artists easy access to found images, sounds, texts, and other media. This hyperabundance of source material, combined with the ubiquitous "copy" and "paste" features of computer software, further eroded the notion that creating something from scratch is better than borrowing it."
- MARK TRIBE


Duchamp
1917, Marcel Duchamp introduced the idea of the readymade. That year he entered Fountain into the American Society of Independent Artists exhibition. The work consisted of a urinal, lying on its side atop a pedestal with the signature "R. Mutt". The urinal appeared neither original nor rare, Duchamp's "creativity" as an artist lies in the gesture of selecting the urinal as an art piece and displaying it in an artistic context. Duchamp also went so far as to use existing art in his work, appropriating an apparent copy of the Mona Lisa into his piece, L.H.O.O.Q.


Rauschenberg In the 1950s Robert Rauschenberg used what he dubbed "combines", literally combining readymade objects such as tires or beds, painting, silk-screens, collage, and photography

Lichtenstein / Oldenburg / Warhol
Along with artists such as Roy Lichtenstein and Claes Oldenburg, Andy Warhol appropriated images from commercial art and popular culture as well as the techniques of these industries. Often called "pop artists", they saw mass popular culture as the main vernacular culture, shared by all irrespective of education. These artists fully engaged with the ephemera produced from this mass-produced culture, embracing expendability and distancing themselves from the evidence of an artist's hand.



Richard Prince
Richard Prince re-photographed advertisements such as for Marlboro cigarettes or photo-journalism shots. Prince's work spoke to issues of materialism and the idea of spectacle over lived experience. His work takes anonymous and ubiquitous cigarette billboard advertising campaigns, elevates the status and focusses our gaze on the images. The viewer questions the concept of masculinity portrayed in these heroic billboards and their relationship to the advertising campaign.
history of sound sampling

Richard Serra's TV Delivers People, 1973

Dara Birbaum
Technology/Transformation: Wonder Woman (1978)

Paul Pfeiffer Paul Pfeiffer's groundbreaking work in video, sculpture, and photography uses recent computer technologies to dissect the role that mass media plays in shaping consciousness. The Long Count (Rumble in the Jungle), 2001

Matt Suib r e c e n t . p r o j e c t s .
APPROPRIATION to OPEN SOURCE
As appropriation became an increasingly important artistic strategy, the intellectual property laws and policies that govern access to found material grew ever more restrictive. In the 1990s and 2000s, movie studios, the recording industry, and other corporate content owners became more and more concerned about the unauthorized copying and distribution of their assets. They lobbied successfully to extend copyright terms and to make it illegal to circumvent copyright protection measures (e.g., the encryption schemes that accompany DVDs). These corporations also moved aggressively to police copyright violations, for example by pursuing legal action against individuals who illegally shared music online. The resulting tension between artistic practices and the intellectual property regime led New Media artists, musicians, and other cultural practitioners to look for alternative models for authoring and sharing their work. They found a model in open source software, an approach to developing computer applications in which a program's source code is made freely available to a distributed network of programmers who develop features and fix problems. Like New Media art, open source software involves collaboration, relies on the Internet, and depends on a gift economy in which altruism and "ego boo," or the peer-recognition that motivates programmers and artists alike, are the primary motivators. New Media artists who adopt open source principles tend to appropriate found material, to collaborate with other artists, and to make their own work available to others on a share-and-share-alike basis. Examples of this approach include Cory Arcangel's Super Mario Clouds
SEE ALSO:
Students for Free Culture is an international chapter-based student organization that promotes the public interest in intellectual property and information & communications technology policy.
http://freeculture.org/
Creative Commons provides free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms they want it to carry.
Creative Commons
The Fair Use Network was created because of the many questions that artists, writers, and others have about "IP" issues. Whether you are trying to understand your own copyright or trademark rights, or are a "user" of materials created by others, the information here will help you understand the system — and especially its free-expression safeguards.
http://fairusenetwork.org/
DJ Spooky:Rebirth of a Nation
" This is an essay I wrote to accompany my remix of D.W. Griffith's 1915 "Birth of a Nation." Griffith's film has been a historical object of fascination for me for a long while - it's been one of the defining images of America in the 20th century. As we enter the 21st Century it sometimes helps to know like the philosopher Santayana said so long ago, that "those who do not understand the past are doomed to repeat it." "Birth of a Nation" focuses on how America needed to create a fiction of African American culture in tune with the fabrication of "whiteness" that undergirded American thought throughout most of the last several centuries: it floats out in the world of cinema as an enduring albeit totally racist - epic tale of an America that, in essence, never existed. The Ku Klux Klan still uses this film as a recruiting device and it's considered to be an American "cinema classic" despite the racist content. By remixing the film along the lines of dj culture, I hoped to create a counter-narrative, one where the story implodes on itself, one where new stories arise out the ashes of that explosion. These are some of the images that are taken from the film and well... you can see, it's a bit hectic. "Rebirth of A Nation" has been shown in work-in-progress form at San Francisco's "Other Minds Music Festival" in the fall of 2002, and at the Massachusetts Museum of Contemporary Art and the Museum of the Moving Image in New York in the spring of 2003. There will be one more of these events, at the Hirshhorn Museum in Washington, DC on September 6th. The full live performance will be commissioned by the Lincoln Center Festival, The Spoleto Festival USA and The Festival D'Automne in Paris to tour as a live/film performance during the '04-'05 season. It will travel as a museum show and will be released as a limited edition DVD as well."
Sunday, February 8, 2009
remember to blog
USE your Blog to: - brainstorm concept / storyboard - assessment of your work in progress- revised ideas from class critique or one on one meeting. - movies/ media you've watched that somehow relate to your recent work and/or that you really respond to --- why do you respond to the works you like? Besides the storytelling, what else excites you with this visual approach? - research different time-based artists. Good place to start is by looking at class syllabus and google artists. Look at these artist's links.
If you're not used to brainstorming ideas through writing here's some suggestions:
Freewriting
When you freewrite, you let your thoughts flow as they will, putting pen to paper and writing down whatever comes into your mind. You don't judge the quality of what you write and you don't worry about style or any surface-level issues, like spelling, grammar, or punctuation. If you can't think of what to say, you write that down—really. The advantage of this technique is that you free up your internal critic and allow yourself to write things you might not write if you were being too self-conscious.
When you freewrite you can set a time limit ("I'll write for 15 minutes!") and even use a kitchen timer or alarm clock or you can set a space limit ("I'll write until I fill four full notebook pages, no matter what tries to interrupt me!") and just write until you reach that goal. You might do this on the computer or on paper, and you can even try it with your eyes shut or the monitor off, which encourages speed and freedom of thought.
Listing/bulleting
In this technique you jot down lists of words or phrases under a particular topic. Try this one by basing your list either
- on the general topic
- on one or more words from your particular thesis claim, or
- on a word or idea that is the complete opposite of your original word or idea.
3 perspectives
Looking at something from different perspectives helps you see it more completely—or at least in a completely different way, sort of like laying on the floor makes your desk look very different to you. To use this strategy, answer the questions for each of the three perspectives, then look for interesting relationships or mismatches you can explore.
- Describe it: Describe your subject in detail. What is your topic? What are its components? What are its interesting and distinguishing features? What are its puzzles? Distinguish your subject from those that are similar to it. How is your subject unlike others?
- Trace it: What is the history of your subject? How has it changed over time? Why? What are the significant events that have influenced your subject?
- Map it: What is your subject related to? What is it influenced by? How? What does it influence? How? Who has a stake in your topic? Why? What fields do you draw on for the study of your subject? Why? How has your subject been approached by others? How is their work related to yours?
Saturday, February 7, 2009
Major films edited with Final Cut Pro
- The Rules of Attraction (2002)
- Full Frontal (2002)
- The Ring (2002)
- Cold Mountain (2003) (Academy Award nominee for Best Editing – Walter Murch)
- Intolerable Cruelty (2003)
- Open Water (film) (2003)
- Napoleon Dynamite (2004)
- The Ladykillers (2004)
- Sky Captain and the World of Tomorrow (2004)
- Super Size Me (2004)
- Corpse Bride (2005)
- Dreamer: Inspired by a True Story (2005)
- Happy Endings (2005)
- Ellie Parker (2005)
- Jarhead (2005)
- Little Manhattan (2005)
- Me and You and Everyone We Know (2005)
- The Ring Two (2005)
- Black Snake Moan (2006)
- Letters from Iwo Jima (2006)
- Happy Feet (2006)
- Zodiac (2007)
- The Simpsons Movie (2007)
- No Country for Old Men (2007) (Academy Award nominee for Best Editing – Roderick Jaynes)
- Reign Over Me (2007)
- Youth Without Youth (2007)
- Balls of Fury (2007)
- Burn After Reading (2008)
- The X-Files: I Want to Believe (2008)
- The Curious Case of Benjamin Button (2008)
- Where the Wild Things Are (2009)
Sunday, February 1, 2009
First project
Due February 3: work-in-progress brought to class
Due February 10: final project critique
A time-based project using slideshow software with pan, zoom and transition effects, create a 2-minute slideshow using your own photographic images with audio of your own design. It could be documentary in nature, it could be an art project that uses this form/media for its own sake or anything in between.
REQUIRED
• It must be at least 2 minutes in duration.
• The audio must your orginal soundtrack and be mixed/edited in a sound editing program.
• There should be an underlying theme/mood/idea. All visuals, transitions and audio should contribute to this idea.Sequencing, ordering and timing are crucial.
• It must include your name someplace. Other words, titles, graphics are optional.
Software: Audacity, iphoto, Photoshop, Final Cut

